IntroductionOnce upon a time there was a student...
This is how the story of the Virtual Storyteller begins. It all started with a student who wanted to create a system that could not just tell existing stories, but actually produce new stories all by itself. Increasingly advanced versions of the Virtual Storyteller have been developed over the years, with contributions from several HMI staff and students. The result is a sophisticated multi-agent story generation system in which intelligent agents carry out goal-oriented behaviour, thus creating the content for a story that is then narrated in natural language (or comics as an alternative presentation medium). Recently an interactive version of the system has been developed, in which the user(s) can control one or more characters through a graphical interface. The source code of (an older version of) the Virtual Storyteller is available for download from SourceForge.
We are currently investigating how to use our storytelling technology in a serious game aimed at training social interaction by police officers in the context of the COMMIT project Interaction for Universal Access.
About these web pages
On these pages you can find all scientific publications on the Virtual Storyteller, all technical reports and student papers, and all PhD and MSc theses. These include the PhD thesis by Ivo Swartjes (2010) offering an in-depth description of the system, as well as insightful discussions of emergent narrative, improvisational theatre and other approaches that have inspired the work on the Virtual Storyteller. For a brief overview of the Virtual Storyteller system, have a look at its showcase on the HMI website. More information on authoring for the Virtual Storyteller can be found at the authoring blog, created for the authoring workshop at the ICIDS 2009.
Demo movie of the Interactive Storyteller:
Watch a video explaining the architecture and concepts of the Virtual Storyteller here:
For more information, contact MariŽt Theune.