Mariet        

MariŽt Theune
Human Media Interaction (HMI)
University of Twente
The Netherlands
E-mail: m.theune@utwente.nl
Phone: +31 (0)53 489 3817

Postal address:
University of Twente
M. Theune / Cluster HMI
Building Zilverling (number 11)
P.O. Box 217
7500 AE  Enschede
The Netherlands

My office: Zilverling 2067
(floor map)


Go to the HMI homepage
 
    PUBLICATIONS
Per topic
Language generation
Referring expressions
Storytelling
Serious games
Multimodality
Embodied agents
Gestures
Dialogue analysis
Prosody
Natural language processing
Other

Per year
Chronological list



    Research projects (past and present)
Data2Game
Affective Language Production
POSTHCARD
COMMIT IUALL (WP4)
R3D3
FACT
The Virtual Storyteller
GoalGetter
More

Current PhD students
Jelte van Waterschoot
Judith van Stegeren

Past PhD students (theses)
Organisation
2IS&NLG
CLIN 2013
ENLG 2009
MOG 2007, 2008, 2010
CLIN 2001


Amnesty International

worldwide
Dutch section 
Amnesty Hengelo








Publications

In chronological order.

2018
  • Towards generating textual game assets from real-world data. Judith van Stegeren, MariŽt Theune. In Proceedings of Foundations of Digital Games 2018 (FDG2018). MalmŲ, Sweden. August 7–10, 2018.
  • Downward compatible revision of dialogue annotation. Harry Bunt, Emer Gilmartin, Simon Keizer, Catherine Pelachaud, Volha Petukhova, Laurent Prťvot, MariŽt Theune. In Proceedings of the 14th Joint ACL-ISO Workshop on Interoperable Semantic Annotation, August 25, 2018, Santa Fe, USA, pp. 21-34. 
  • Designing a playful robot application for second language learning. Gijs Verhoeven, Alejandro Catala, MariŽt Theune. In the Proceedings of Design, Learning and Innovation (DLI 2018), Braga, Portugal,October 24–26, 2018.
  • Going Dutch: Creating SimpleNLG-NL. Ruud de Jong and MariŽt Theune. To appear in the Proceedings of the 11th International Conference on Natural Language Generation (INLG 2018), Tilburg, The Netherlands, November 5-8, 2018, pp. 73-78. 
  • Template-based multilingual football reports generation using Wikidata as a knowledge base. Lorenzo Gatti, Chris van der Lee and MariŽt Theune. In the Proceedings of the 11th International Conference on Natural Language Generation (INLG 2018), Tilburg, The Netherlands, November 5-8, 2018, pp. 183-188.
  • Flipper 2.0: A pragmatic dialogue engine for embodied conversational agents. Jelte van Waterschoot, Merijn Bruijnes, Jan Flokstra, Dennis Reidsma, Daniel Davison, MariŽt Theune. In the Proceedings of Intelligent Virtual Agents (IVA 2018), Sydney, Australia, November 5-8, 2018.
  • With a little help from a holographic friend: The OpenIMPRESS mixed reality telepresence toolkit for remote collaboration systems. Jan Kolkmeier, Emiel Harmsen, Sander Giesselink, Dennis Reidsma, MariŽt Theune, and Dirk Heylen. 2018. In VRST 2018: 24th ACM Symposium on Virtual Reality Software and Technology (VRST ’18), November 28-December 1, 2018,Tokyo, Japan. ACM, New York, NY, USA.
2017
2016
  • Automatic Enrichment and Classification of Folktales in the Dutch Folktale Database. Theo Meder, Folgert Karsdorp, Dong Nguyen, MariŽt Theune, Dolf Trieschnigg and Iwe Muiser. Journal of American Folklore 129(511), 78-96.
  • Ask Alice: an Artificial Retrieval of Information Agent. Michel Valstar, Tobias Baur, Angelo Cafaro, Alexandru Ghitulescu, Blaise Potard, Johannes Wagner, Elisabeth Andrť, Laurent Durieu, Matthew Aylett, Soumia Dermouche, Catherine Pelachaud, Eduardo Coutinho, BjŲrn Schuller, Yue Zhang, Dirk Heylen, MariŽt Theune, and Jelte van Waterschoot. Proceedings of the 18th ACM International Conference on Multimodal Interaction (ICMI 2016), pp. 419-420.
  • Towards audio enrichment through images: A user evaluation on image relevance with spoken content. Danish Nadeem, MariŽt Theune and Roeland Ordelman. In Proceedings of the Eighth International Conferences on Advances in Multimedia (MMEDIA 2016), Lisbon, Portugal, pp. 44-47.
2015
2014
2013
2012
2011
2010
        As editor:
2009
        As editor:
2008
        As editor:
2007
        As editor:
2006
2004
  • Emotional characters for automatic plot creation. MariŽt Theune, Sander Rensen, Rieks op den Akker, Dirk Heylen and Anton Nijholt. In S. GŲbel, A. Hoffmann, I. Iurgel, O. Schneider, J. Dechau, A. Feix and U. Spierling (eds.), Technologies for Interactive Digital Storytelling and Entertainment (TIDSE 2004), Lecture Notes in Computer Science 3105, Springer-Verlag, pp. 95-100.
2003
2002
        As editor:
2001
2000
1999
1998
1997
1996
  • GoalGetter: from Teletext to speech. Esther Klabbers, Jan Odijk, Jan Roelof de Pijper and MariŽt Theune. In IPO Annual Progress Report 31, Eindhoven, The Netherlands, pp. 66-75.


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<last modified by MariŽt Theune, November 2018>